AmeenShibil

01About

Hi, I'm Ameen, a UI/UX designer focused on making products easy to use.

At Oppam Online Therapy, I've designed the product from the ground up. Before that, I spent 4+ years in graphic design.

Currently

UI/UX Designer, Oppam Online Therapy
Since November 2025

Education

BA Multimedia, GEMS Arts & Science College

Languages

English, Malayalam

0→1Oppam, designed from the ground up
0Core user journeys designed
0Languages, one consistent design system
0wkOf intensive UI/UX training
02Experience

Where I've worked.

    • Designing the product from the ground up
    • Shaping how patients find a therapist, book sessions and manage their care
    • Prototyping in Figma and testing ideas with real users
    • Keeping the experience consistent in Malayalam and English
    Remote · Keralaoppam.me ↗
    • Designed logos, flyers, social media posts and presentations
    • Helped grow the client's audience reach by 40%
    Bangalore, Karnataka
    • An 18-week programme covering research, wireframing, prototyping and testing
    • Completed an end-to-end case study as my capstone project
    Bangalore, Karnataka
    • Created brand identities for more than 200 businesses
    • Produced over 500 marketing pieces, from logos to brochures
    • Built lasting client relationships, with 20% higher retention
    Malappuram, Kerala
03Capabilities

How I can help.

01

UX Research

  • User interviews
  • Journey mapping
  • Information architecture
  • User flows
  • Usability testing
02

UI Design

  • Wireframing
  • High-fidelity UI
  • Interactive prototypes
  • Design systems
  • Developer handoff
03

Visual & Brand

  • Brand identity
  • Typography & layout
  • Marketing design
  • Visual storytelling
  • Motion graphics
04Software

Tools I work with.

01UI/UX

Figma

Wireframes, interfaces, prototypes and design systems.

02UI/UX

Claude Code

Building interactive prototypes and speeding up my design workflow.

03Visual

Photoshop

Image editing, retouching and visual assets.

04Visual

Illustrator

Logos, brand identities and vector illustration.

053D

Maya

3D modelling, texturing and rendering.

05Process

How I work.

01 / 05
01

Research

I start by listening to the people I'm designing for.

02

Define

I map out the flows and structure before thinking about visuals.

03

Design

Detailed screens and prototypes you can click through.

04

Test

Real people try it early, so problems show up before launch.

05

Deliver

Clear, well-organised files that developers can build from.

06Contact

Have a project in mind? Let's talk.

Say hello